
Your colonial range is going to be the thing that will most likely stop you from colonising early unless you are Castille or Portugal. Then create a custom nation there, rinse and repeat, you get the idea. Europa Universalis IV - Extended Timeline Mod - Thirteen Colonies EP. Your colonial range is going to be the thing that will most likely stop you. Create a custom nation in your first colony, start the game, (remove terra incognita if you have to), and measure colonial range to your second colony. Europa Universalis IV is a strategy game where you will have to lead one of. If you want to avoid further messy cheating to actually fake-colonize your way across the map, you could use custom nations. The most immediately helpful is probably "ti" removing all terra incognita. There's always starting a non-ironman game and just cheating. I would also like a "measuring tape" - just select two provinces and it tells you the distance, but as of now you have to use workarounds. This means there are some cases where islands that are visibly farther away are actually closer in range, since they are closer to the center of their sea zone. Distances between islands are calculated a bit weird: total distance = distance from starting island to center of sea zone + distance between centers of sea zones + distance from center of sea zone to target island. You can see the distance between sea zones on your naval supply range, so that should give you a rough estimate.
